2019 Phase II App Development Competition Winner
Prof. Bart Jansen (Team Leader)
Prof. Eva Swinnen
Dr. Armand Laumen
Dr. Lubos Omelina
Ms. Katarina Kostkova
Affiliation (Team Leader)
Vrije Universiteit Brussel
Download the app
Download the winning app here
“Ghostly” is an Android game for rehabilitation of patients suffering from motor and neuro-muscular disorders. In the game’s challenging and rewarding game scenarios, a character will be controlled by the muscle activity of the patient, sensed from the Delsys Trigno Avanti Sensors and interpreted by the game software. The success of the character in the game will hence be directly influenced by the actions of the patient. A key concept of the approach is that each game should be flexible to be controlled by a variety of muscles in a variety of ways, thereby decoupling the rehabilitation goals from the specific games and broadens the applicability of the platform to a variety of use cases.
The game is a 2D platform game played from a third person perspective, inspired by the old-school games such as Super Mario. The main character is moving forward in the game world, jumping to collect coins and shooting to kill enemies, all the while acquiring points for doing so. The goal of each level is to reach the exit, aiming to get as high of a score as possible. Difficulty and complexity increase as patients advance to higher levels.
About Prof. Bart Jansen
Prof. Dr. Bart Jansen (born 1979, PhD in Computer Science - Artificial Intelligence in 2005) is a professor at the medical imaging and ehealth group of the Department of Electronics and Informatics (ETRO) at the Vrije Universiteit Brussel. He is interested in developing image and signal processing methods and artificial intelligence methods for a variety of applications in the broad biomedical engineering domain, but mainly focusing on rehabilitation engineering.